attention everybody!
house-keeping!
dig it! and by ‘dig it,’ i mean to look up at the web-address: you are now at http://rabidlime.net! this shindig is it’s own entity now, so adjust your bookmarks and readers properly (click here to add this url as a feed).
and to google readers: go to the site, just for a second or two; it looks pretty good.
you’ll also notice a new menu bar at the top. this is not an original idea, as Adam Lisagor has the same thing on his tumblr. plus, he gave me props, so i figured a good ‘thank you’ would be to rip off his idea. but, without further ado, onto the bloggies.
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i started a vimeo page and put a bunch of stuff onto it. watch away, and there’s more to come.
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i took notice yesterday in how friendly i am towards people, though this is just on the ‘no, after you’ level of things; i don’t bound around downtown handing out flowers and kisses on the cheek. but i was struck also by how i seem to be the only one ever saying hello to people i don’t know. it’s not as if i’m a social butterfly, i’m actually quite awkward around people i don’t know. this breach in personal etiquette, i think, can be attributed to my comfortability in being absolutely helpless (enter the improv and all that). overall, it’s a skill i’m happy to have (or not have, whichever way you look at it).
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i, thanks to the terrific fred beukema, got the chance to play through Shadow of the Colossus. and i’m pretty sure i’ve written about this game before, but it really is something that merits repeating.
the game overall, is masterful. the game succeeds in several departments that normally get overlooked; storytelling, escape, experience, presentation, etc. but it’s the culmination of all these parts that make the game such a memorable experience.
if you ever get the chance to give it a play-through, please do. you shant regret it.
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it’s so gloomy and awesome outside. i love it.

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